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Christopher Enderle
TimonQ
Art&Design



Location:
Edmonton, Canada

Language(s):
English, German

Member Since:
March 2005

Last Updated:
12 March 2011

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Demon guards tunnel with big sword
Maya, mental ray, Photoshop
December 2006


   
Used photoshop to tweak the final render of this. Made the low poly models in Maya, high res detailing in Zbrush and then took the displacement and normal maps back to Maya. Rendered in mental ray.

Thanks for looking, any crits welcome.
Here's a gif of this project in progressing stages.
This Image has 5 comments on CGTalk >

 
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